Pivoting & Starting Dev again
Today, I wanted to share some insights into the development process and the reasoning behind some key decisions we made for the game.
Initially, I had grand plans for an immersive story-driven game experience. However, I soon realized that crafting a compelling narrative required more time and resources than I had available. So, rather than compromising the overall quality of the game, I decided to pivot towards a gameplay-focused experience that didn’t heavily rely on a complex story.
One concept that fascinated me was creating an Alternate Reality Game (ARG) experience. I wanted to provide players with a unique offline gameplay experience that they could enjoy indefinitely. Ideally there will be automatically generated bug patterns as well so the game is truely infinite.
Mushi Mashup 🍦
Mix and match bugs and battle to become champion
Status | In development |
Author | Stagfoo |
Genre | Fighting |
Tags | 3D, bug |
More posts
- Position SystemMay 12, 2022
- Battle SystemMay 11, 2022
- Bug builder!May 11, 2022
- Level 1Nov 29, 2021
- Battle Screen!May 20, 2021
- New Bugs!May 14, 2021
- add movement andMay 11, 2021
- Testing a systemMay 10, 2021
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