
BioBite.exe 🫙
A lab break-in went wrong. 20 mutant cards, a 5×5 grid, and one Lab Director who really doesn't want to be deleted.
Game Rules
Goal: You defeat the enemy **scientist** down to 0 hp.
Creatures can't move or attack on their first turn.
Stunned creatures can't attack or move
Each turn you click your creatures and move them and attack
Your Creatures have a blue boarder on top
Your Enemy 's Creatures have a black border
+2 Bite doesn't work on the scientist's (30 hp characters)
You creatures are placed next to one of your creatures so moving your scientist first turn gives you reach!
Ap increase every turn
Description
BioBite.exe is a genetic card battler made for Mini Jam 213.
Build a deck of escaped Experiments and lab Procedures, then fight it out on a 5×5 grid. Summon spliced creatures — gene-fused geodes, unlicensed stitch-jobs, sealed contagion chambers — and push them across the board to take down the enemy Lab Director before they take down yours.
Every card resolves the instant it's played: deal damage, stun, buff, debuff, or spread contamination to every unit it's touching. No stack, no priority — just place a card and watch it go off. Hands refill the moment they run dry, so you're never stuck holding nothing to play.
Feature bullets
- 5×5 grid combat — more room to maneuver than your average jam-scoped card game
- 20-card deck — Experiments (units with Bite/HP) and Procedures (instant-cast effects)
- Contamination chains — some cards spread debuffs to every connected unit on a side, not just one target
- Entry effects — cards like Lab Mistake #12 trigger the moment they hit the board
- Mouse-only controls — tap a card, preview it, then tap where it goes
- Auto-refilling hand — run out of cards, get five more, no downtime
- Made for Mini Jam 213
Credits
- Artwork and Code by Stagfoo
- sfx by floraphonic on free sound




Comments
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This is really fun and so polished! love all the card art & descriptions <3